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Title Work-in-Progress-Digital Twin and Gamification for Designing an Educational Lab for Circular Economy
ID_Doc 1284
Authors Keivanpour, S
Title Work-in-Progress-Digital Twin and Gamification for Designing an Educational Lab for Circular Economy
Year 2021
Published
Abstract The effective pedagogy strategy for teaching circular economy is essential. Industry 4.0 influenced educations in different ways. This working paper presents the perspectives of the application of digital twin and gamification in teaching circular economy. A preliminary conceptual framework is proposed for teaching End of Life (EoL) products recovery topic.
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