Abstract |
In this paper we present a design Framework for Smart City Learning scenarios based on three main aspects Learner, Contextualized Activity and Space. The strengths of our Design framework lie in the fact that, in a formal manner through friendly graphical interfaces, it allows pedagogical designers and teachers:(1) to specify, model, generate and simulate different types of context-aware and adaptive learning activities (e-learning, M-learning and P-learning) and their related contexts. (2) to design indoor and outdoor spaces within smart cities to enable pupils or students to learn through factual cases and to experiment various learning scenarios.(3) To model and simulate interactions and co-adaptivity rules between Learner, Contextualized Activity and Space. |