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Scientific Article details

Title Using Gamification to Incentivize Sustainable Urban Mobility
ID_Doc 43779
Authors Kazhamiakin, R; Marconi, A; Perillo, M; Pistore, M; Valetto, G; Piras, L; Avesani, F; Perri, N
Title Using Gamification to Incentivize Sustainable Urban Mobility
Year 2015
Published
DOI
Abstract Sustainable urban mobility is an important dimension in a Smart City, and one of the key issues for city sustainability. However, innovative and often costly mobility policies and solutions introduced by cities are liable to fail, if not combined with initiatives aimed at increasing the awareness of citizens, and promoting their behavioural change. This paper explores the potential of gamification mechanisms to incentivize voluntary behavioural changes towards sustainable mobility solutions. We present a service-based gamification framework, developed within the STREETLIFE EU Project, which can be used to develop games on top of existing services and systems within a Smart City, and discuss the empirical findings of an experiment conducted in the city of Rovereto on the effectiveness of gamification to promote sustainable urban mobility.
Author Keywords
Index Keywords Index Keywords
Document Type Other
Open Access Open Access
Source Conference Proceedings Citation Index - Science (CPCI-S)
EID WOS:000380472400051
WoS Category Green & Sustainable Science & Technology; Engineering, Multidisciplinary
Research Area Science & Technology - Other Topics; Engineering
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